16 #ifndef NSC_TCP_SOCKET_IMPL_H
17 #define NSC_TCP_SOCKET_IMPL_H
23 #include "ns3/callback.h"
24 #include "ns3/traced-value.h"
25 #include "ns3/tcp-socket.h"
27 #include "ns3/ipv4-address.h"
28 #include "ns3/inet-socket-address.h"
29 #include "ns3/event-id.h"
31 #include "ns3/sequence-number.h"
40 class NscTcpL4Protocol;
90 virtual int Bind (
void);
91 virtual int Bind6 (
void);
93 virtual int Close (
void);
a polymophic address class
Ipv4 addresses are stored in host order in this class.
A representation of an internet endpoint/connection.
Socket logic for the NSC TCP sockets.
uint32_t m_sndBufSize
buffer limit for the outgoing queue
virtual Ptr< Node > GetNode(void) const
Return the node this socket is associated with.
virtual uint32_t GetSynRetries(void) const
Get the number of connection retries before giving up.
virtual void SetInitialCwnd(uint32_t cwnd)
Set the initial Congestion Window.
virtual uint32_t GetRcvBufSize(void) const
Get the receive buffer size.
uint32_t m_txBufferSize
transmission buffer size
enum SocketErrno m_errno
last error number
virtual int Connect(const Address &address)
Initiate a connection to a remote host.
virtual void SetPersistTimeout(Time timeout)
Set the timeout for persistent connection.
virtual int Send(Ptr< Packet > p, uint32_t flags)
Send data (or dummy data) to the remote host.
bool m_noDelay
Disable ACk delay.
virtual enum SocketErrno GetErrno(void) const
Get last error number.
uint32_t m_advertisedWindowSize
Window to advertise.
virtual void BindToNetDevice(Ptr< NetDevice > netdevice)
Bind a socket to specific device.
bool m_shutdownSend
Send no longer allowed.
virtual int ShutdownSend(void)
void SetNode(Ptr< Node > node)
Set the associated node.
virtual void SetDelAckMaxCount(uint32_t count)
Set the number of packet to fire an ACK before delay timeout.
virtual uint32_t GetInitialCwnd(void) const
Get the initial Congestion Window.
Time m_cnTimeout
Timeout for connection retry.
TracedValue< uint32_t > m_ssThresh
Slow Start Threshold.
void Destroy(void)
Kill this socket by zeroing its attributes (IPv4)
uint32_t m_synRetries
Count of remaining connection retries.
void ForwardUp(Ptr< Packet > p, Ipv4Header header, uint16_t port, Ptr< Ipv4Interface > incomingInterface)
Called by the L3 protocol when it received a packet to pass on to TCP.
bool SendPendingData(void)
Send all the pending data.
Ptr< Node > m_node
the associated node
Ipv4EndPoint * m_endPoint
the IPv4 endpoint
bool m_connected
Connection established.
virtual enum SocketType GetSocketType(void) const
Ptr< NscTcpSocketImpl > Copy()
Copy self.
std::queue< Ptr< Packet > > m_deliveryQueue
receive buffer
virtual int GetSockName(Address &address) const
Get socket address.
INetStreamSocket * m_nscTcpSocket
the real NSC TCP socket
bool m_closeOnEmpty
true if socket will close when buffer is empty
virtual void SetDelAckTimeout(Time timeout)
Set the time to delay an ACK.
virtual void SetRcvBufSize(uint32_t size)
Set the receive buffer size.
virtual uint32_t GetTxAvailable(void) const
Returns the number of bytes which can be sent in a single call to Send.
virtual uint32_t GetRxAvailable(void) const
Return number of bytes which can be returned from one or multiple calls to Recv.
uint32_t m_delAckMaxCount
Number of packet to fire an ACK before delay timeout.
virtual int GetPeerName(Address &address) const
Get the peer address of a connected socket.
virtual void SetDataRetries(uint32_t retries)
Set the number of data transmission retries before giving up.
virtual void SetTcpNoDelay(bool noDelay)
Enable/Disable Nagle's algorithm.
uint32_t m_dataRetries
Count of remaining data retransmission attempts.
uint32_t m_rcvBufSize
maximum receive socket buffer size
virtual int Bind6(void)
Allocate a local IPv6 endpoint for this socket.
void SetTcp(Ptr< NscTcpL4Protocol > tcp)
Set the associated TCP L4 protocol.
TracedValue< uint32_t > m_cWnd
Congestion window.
virtual uint32_t GetSegSize(void) const
Get the segment size.
virtual void SetConnTimeout(Time timeout)
Set the connection timeout.
static TypeId GetTypeId(void)
Get the type ID.
Time m_lastMeasuredRtt
Last measured RTT.
uint32_t m_rxAvailable
receive buffer available size
enum Socket::SocketErrno GetNativeNs3Errno(int err) const
Translate between a NSC error and a ns-3 error code.
virtual uint32_t GetAdvWin(void) const
Get the Advertised Window size.
virtual uint32_t GetDataRetries(void) const
Get the number of data transmission retries before giving up.
bool Accept(void)
Accept an incoming connection.
virtual bool GetTcpNoDelay(void) const
Check if Nagle's algorithm is enabled or not.
void CompleteFork(void)
Complete the Fork operations (after a connection has been accepted)
virtual void SetSegSize(uint32_t size)
Set the segment size.
Time m_delAckTimeout
Time to delay an ACK.
virtual bool SetAllowBroadcast(bool allowBroadcast)
Configure whether broadcast datagram transmissions are allowed.
InetSocketAddress m_peerAddress
peer IP and port
uint16_t m_localPort
local port
void NSCWakeup(void)
Called by NscTcpSocketImpl::ForwardUp()
TracedValue< TcpStates_t > m_state
state information
Ipv4Address m_remoteAddress
peer IP address
virtual uint32_t GetInitialSSThresh(void) const
Get the initial Slow Start Threshold.
uint32_t m_rxWindowSize
Receive window size.
friend class Tcp
Tcp friend class.
bool ReadPendingData(void)
Read all the pending data.
virtual void SetSynRetries(uint32_t count)
Set the number of connection retries before giving up.
virtual Ptr< Packet > RecvFrom(uint32_t maxSize, uint32_t flags, Address &fromAddress)
Read a single packet from the socket and retrieve the sender address.
NscTcpSocketImpl()
Create an unbound tcp socket.
std::queue< Ptr< Packet > > m_txBuffer
transmission buffer
virtual int Listen(void)
Listen for incoming connections.
bool m_shutdownRecv
Receive no longer allowed.
virtual void SetInitialSSThresh(uint32_t threshold)
Set the initial Slow Start Threshold.
uint16_t m_remotePort
peer port
virtual int ShutdownRecv(void)
Ipv4Address m_localAddress
local address
virtual Time GetPersistTimeout(void) const
Get the timeout for persistent connection.
virtual void SetAdvWin(uint32_t window)
Set the Advertised Window size.
Ptr< NscTcpL4Protocol > m_tcp
the associated TCP L4 protocol
uint32_t m_initialCWnd
Initial cWnd value.
virtual void SetSndBufSize(uint32_t size)
Set the send buffer size.
virtual int Bind(void)
Allocate a local IPv4 endpoint for this socket.
virtual Time GetConnTimeout(void) const
Get the connection timeout.
virtual uint32_t GetSndBufSize(void) const
Get the send buffer size.
virtual int Close(void)
Close a socket.
virtual Time GetDelAckTimeout(void) const
Get the time to delay an ACK.
virtual uint32_t GetDelAckMaxCount(void) const
Get the number of packet to fire an ACK before delay timeout.
int FinishBind(void)
Finish the binding process.
virtual bool GetAllowBroadcast() const
Query whether broadcast datagram transmissions are allowed.
virtual int SendTo(Ptr< Packet > p, uint32_t flags, const Address &toAddress)
Send data to a specified peer.
uint32_t m_segmentSize
SegmentSize.
void ConnectionSucceeded()
Called when a connection is in Established state.
uint32_t m_initialSsThresh
Initial Slow Start Threshold.
Time m_persistTimeout
Time between sending 1-byte probes.
virtual ~NscTcpSocketImpl()
SocketType
Enumeration of the possible socket types.
SocketErrno
Enumeration of the possible errors returned by a socket.
Ptr< Packet > Recv(void)
Read a single packet from the socket.
(abstract) base class of all TcpSockets
Simulation virtual time values and global simulation resolution.
a unique identifier for an interface.
Every class exported by the ns3 library is enclosed in the ns3 namespace.
Struct interface to NSC Stream (i.e., TCP) Sockets.