Realtime version of SimulatorImpl. More...
#include "realtime-simulator-impl.h"
Public Types | |
enum | SynchronizationMode { SYNC_BEST_EFFORT , SYNC_HARD_LIMIT } |
What to do when we can't maintain real time synchrony. More... | |
Public Member Functions | |
RealtimeSimulatorImpl () | |
Constructor. More... | |
~RealtimeSimulatorImpl () | |
Destructor. More... | |
virtual void | Cancel (const EventId &ev) |
Set the cancel bit on this event: the event's associated function will not be invoked when it expires. More... | |
virtual void | Destroy () |
Execute the events scheduled with ScheduleDestroy(). More... | |
virtual uint32_t | GetContext (void) const |
Get the current simulation context. More... | |
virtual Time | GetDelayLeft (const EventId &id) const |
Get the remaining time until this event will execute. More... | |
virtual uint64_t | GetEventCount (void) const |
Get the number of events executed. More... | |
Time | GetHardLimit (void) const |
Get the current fatal error threshold for SynchronizationMode SYNC_HARD_LIMIT. More... | |
virtual Time | GetMaximumSimulationTime (void) const |
Get the maximum representable simulation time. More... | |
RealtimeSimulatorImpl::SynchronizationMode | GetSynchronizationMode (void) const |
Get the SynchronizationMode. More... | |
virtual uint32_t | GetSystemId (void) const |
Get the system id of this simulator. More... | |
virtual bool | IsExpired (const EventId &ev) const |
Check if an event has already run or been cancelled. More... | |
virtual bool | IsFinished (void) const |
Check if the simulation should finish. More... | |
virtual Time | Now (void) const |
Return the current simulation virtual time. More... | |
Time | RealtimeNow (void) const |
Get the current real time from the synchronizer. More... | |
virtual void | Remove (const EventId &ev) |
Remove an event from the event list. More... | |
virtual void | Run (void) |
Run the simulation. More... | |
virtual EventId | Schedule (const Time &delay, EventImpl *event) |
Schedule a future event execution (in the same context). More... | |
virtual EventId | ScheduleDestroy (EventImpl *event) |
Schedule an event to run at the end of the simulation, after the Stop() time or condition has been reached. More... | |
virtual EventId | ScheduleNow (EventImpl *event) |
Schedule an event to run at the current virtual time. More... | |
void | ScheduleRealtime (const Time &delay, EventImpl *event) |
Schedule a future event execution (in the same context). More... | |
void | ScheduleRealtimeNow (EventImpl *event) |
Schedule an event to run at the current virtual time. More... | |
void | ScheduleRealtimeNowWithContext (uint32_t context, EventImpl *event) |
Schedule an event to run at the current virtual time. More... | |
void | ScheduleRealtimeWithContext (uint32_t context, const Time &delay, EventImpl *event) |
Schedule a future event execution (in a different context). More... | |
virtual void | ScheduleWithContext (uint32_t context, const Time &delay, EventImpl *event) |
Schedule a future event execution (in a different context). More... | |
void | SetHardLimit (Time limit) |
Set the fatal error threshold for SynchronizationMode SYNC_HARD_LIMIT. More... | |
virtual void | SetScheduler (ObjectFactory schedulerFactory) |
Set the Scheduler to be used to manage the event list. More... | |
void | SetSynchronizationMode (RealtimeSimulatorImpl::SynchronizationMode mode) |
Set the SynchronizationMode. More... | |
virtual void | Stop (const Time &delay) |
Schedule the time delay until the Simulator should stop. More... | |
virtual void | Stop (void) |
Tell the Simulator the calling event should be the last one executed. More... | |
![]() | |
Object () | |
Constructor. More... | |
virtual | ~Object () |
Destructor. More... | |
void | AggregateObject (Ptr< Object > other) |
Aggregate two Objects together. More... | |
void | Dispose (void) |
Dispose of this Object. More... | |
AggregateIterator | GetAggregateIterator (void) const |
Get an iterator to the Objects aggregated to this one. More... | |
virtual TypeId | GetInstanceTypeId (void) const |
Get the most derived TypeId for this Object. More... | |
template<> | |
Ptr< Object > | GetObject () const |
Specialization of () for objects of type ns3::Object. More... | |
template<typename T > | |
Ptr< T > | GetObject (TypeId tid) const |
Get a pointer to the requested aggregated Object by TypeId. More... | |
template<> | |
Ptr< Object > | GetObject (TypeId tid) const |
Specialization of (TypeId tid) for objects of type ns3::Object. More... | |
template<typename T > | |
Ptr< T > | GetObject (void) const |
Get a pointer to the requested aggregated Object. More... | |
void | Initialize (void) |
Invoke DoInitialize on all Objects aggregated to this one. More... | |
bool | IsInitialized (void) const |
Check if the object has been initialized. More... | |
![]() | |
SimpleRefCount () | |
Default constructor. More... | |
SimpleRefCount (const SimpleRefCount &o) | |
Copy constructor. More... | |
uint32_t | GetReferenceCount (void) const |
Get the reference count of the object. More... | |
SimpleRefCount & | operator= (const SimpleRefCount &o) |
Assignment operator. More... | |
void | Ref (void) const |
Increment the reference count. More... | |
void | Unref (void) const |
Decrement the reference count. More... | |
![]() | |
virtual | ~ObjectBase () |
Virtual destructor. More... | |
void | GetAttribute (std::string name, AttributeValue &value) const |
Get the value of an attribute, raising fatal errors if unsuccessful. More... | |
bool | GetAttributeFailSafe (std::string name, AttributeValue &value) const |
Get the value of an attribute without raising erros. More... | |
void | SetAttribute (std::string name, const AttributeValue &value) |
Set a single attribute, raising fatal errors if unsuccessful. More... | |
bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
Set a single attribute without raising errors. More... | |
bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
Connect a TraceSource to a Callback with a context. More... | |
bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
Connect a TraceSource to a Callback without a context. More... | |
bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
Disconnect from a TraceSource a Callback previously connected with a context. More... | |
bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
Disconnect from a TraceSource a Callback previously connected without a context. More... | |
Static Public Member Functions | |
static TypeId | GetTypeId (void) |
Get the registered TypeId for this class. More... | |
![]() | |
static TypeId | GetTypeId (void) |
Get the registered TypeId for this class. More... | |
![]() | |
static TypeId | GetTypeId (void) |
Register this type. More... | |
![]() | |
static TypeId | GetTypeId (void) |
Get the type ID. More... | |
Private Types | |
typedef std::list< EventId > | DestroyEvents |
Container type for events to be run at destroy time. More... | |
Private Member Functions | |
virtual void | DoDispose (void) |
Destructor implementation. More... | |
uint64_t | NextTs (void) const |
Get the timestep of the next event. More... | |
void | ProcessOneEvent (void) |
Process the next event. More... | |
bool | Realtime (void) const |
Check that the Synchronizer is locked to the real time clock. More... | |
bool | Running (void) const |
Is the simulator running? More... | |
Private Attributes | |
DestroyEvents | m_destroyEvents |
Container for events to be run at destroy time. More... | |
Time | m_hardLimit |
The maximum allowable drift from real-time in SYNC_HARD_LIMIT mode. More... | |
SystemThread::ThreadId | m_main |
Main SystemThread. More... | |
SystemMutex | m_mutex |
Mutex to control access to key state. More... | |
bool | m_running |
Is the simulator currently running. More... | |
bool | m_stop |
Has the stopping condition been reached? More... | |
SynchronizationMode | m_synchronizationMode |
SynchronizationMode policy. More... | |
Ptr< Synchronizer > | m_synchronizer |
The synchronizer in use to track real time. More... | |
Mutex-protected variables. | |
These variables are protected by m_mutex. | |
Ptr< Scheduler > | m_events |
The event list. More... | |
int | m_unscheduledEvents |
Unique id for the next event to be scheduled. More... | |
uint32_t | m_uid |
Unique id of the current event. More... | |
uint32_t | m_currentUid |
Timestep of the current event. More... | |
uint64_t | m_currentTs |
Execution context. More... | |
uint32_t | m_currentContext |
The event list. More... | |
uint64_t | m_eventCount |
The event count. More... | |
Additional Inherited Members | |
![]() | |
Object (const Object &o) | |
Copy an Object. More... | |
virtual void | DoInitialize (void) |
Initialize() implementation. More... | |
virtual void | NotifyNewAggregate (void) |
Notify all Objects aggregated to this one of a new Object being aggregated. More... | |
![]() | |
void | ConstructSelf (const AttributeConstructionList &attributes) |
Complete construction of ObjectBase; invoked by derived classes. More... | |
virtual void | NotifyConstructionCompleted (void) |
Notifier called once the ObjectBase is fully constructed. More... | |
![]() | |
static TypeId | GetObjectIid (void) |
Ensure the TypeId for ObjectBase gets fully configured to anchor the inheritance tree properly. More... | |
Realtime version of SimulatorImpl.
Introspection did not find any typical Config paths.
No TraceSources are defined for this type.
Size of this type is 152 bytes (on a 64-bit architecture).
Definition at line 56 of file realtime-simulator-impl.h.
|
private |
Container type for events to be run at destroy time.
Definition at line 181 of file realtime-simulator-impl.h.
What to do when we can't maintain real time synchrony.
Enumerator | |
---|---|
SYNC_BEST_EFFORT | Make a best effort to keep synced to real-time. If we fall behind, keep going. |
SYNC_HARD_LIMIT | Keep to real time within the hard limit tolerance configured with SetHardLimit, or die trying. Falling behind by more than the hard limit tolerance triggers a fatal error.
|
Definition at line 68 of file realtime-simulator-impl.h.
ns3::RealtimeSimulatorImpl::RealtimeSimulatorImpl | ( | ) |
Constructor.
Definition at line 77 of file realtime-simulator-impl.cc.
References m_currentContext, m_currentTs, m_currentUid, m_eventCount, m_main, m_running, m_stop, m_synchronizer, m_uid, m_unscheduledEvents, ns3::Simulator::NO_CONTEXT, NS_LOG_FUNCTION, and ns3::SystemThread::Self().
ns3::RealtimeSimulatorImpl::~RealtimeSimulatorImpl | ( | ) |
|
virtual |
Set the cancel bit on this event: the event's associated function will not be invoked when it expires.
This method has the same visible effect as the ns3::Simulator::Remove method but its algorithmic complexity is much lower: it has O(1) complexity. This method has the exact same semantics as ns3::EventId::Cancel. Note that it is not possible to cancel events which were scheduled for the "destroy" time. Doing so will result in a program error (crash).
[in] | id | the event to cancel |
Implements ns3::SimulatorImpl.
Definition at line 752 of file realtime-simulator-impl.cc.
References IsExpired().
|
virtual |
Execute the events scheduled with ScheduleDestroy().
This method is typically invoked at the end of a simulation to avoid false-positive reports by a leak checker. After this method has been invoked, it is actually possible to restart a new simulation with a set of calls to Simulator::Run, Simulator::Schedule and Simulator::ScheduleWithContext.
Implements ns3::SimulatorImpl.
Definition at line 122 of file realtime-simulator-impl.cc.
References m_destroyEvents, NS_LOG_FUNCTION, and NS_LOG_LOGIC.
|
privatevirtual |
Destructor implementation.
Reimplemented from ns3::Object.
Definition at line 108 of file realtime-simulator-impl.cc.
References ns3::Object::DoDispose(), ns3::Scheduler::Event::impl, m_events, m_synchronizer, NS_LOG_FUNCTION, and ns3::SimpleRefCount< T, PARENT, DELETER >::Unref().
|
virtual |
Get the current simulation context.
The simulation context is the ns-3 notion of a Logical Process. Events in a single context should only modify state associated with that context. Events for objects in other contexts should be scheduled with ScheduleWithContext() to track the context switches. In other words, events in different contexts should be mutually thread safe, by not modify overlapping model state.
In circumstances where the context can't be determined, such as during object initialization, the enum
value NO_CONTEXT
should be used.
Implements ns3::SimulatorImpl.
Definition at line 817 of file realtime-simulator-impl.cc.
References m_currentContext.
Referenced by Schedule(), ScheduleNow(), ScheduleRealtime(), and ScheduleRealtimeNow().
Get the remaining time until this event will execute.
[in] | id | The event id to analyse. |
Implements ns3::SimulatorImpl.
Definition at line 698 of file realtime-simulator-impl.cc.
References IsExpired(), and m_currentTs.
|
virtual |
Get the number of events executed.
Implements ns3::SimulatorImpl.
Definition at line 823 of file realtime-simulator-impl.cc.
References m_eventCount.
Time ns3::RealtimeSimulatorImpl::GetHardLimit | ( | void | ) | const |
Get the current fatal error threshold for SynchronizationMode SYNC_HARD_LIMIT.
Definition at line 850 of file realtime-simulator-impl.cc.
References m_hardLimit, and NS_LOG_FUNCTION.
|
virtual |
Get the maximum representable simulation time.
The returned value will always be bigger than or equal to Simulator::Now.
Implements ns3::SimulatorImpl.
Definition at line 804 of file realtime-simulator-impl.cc.
RealtimeSimulatorImpl::SynchronizationMode ns3::RealtimeSimulatorImpl::GetSynchronizationMode | ( | void | ) | const |
Get the SynchronizationMode.
Definition at line 836 of file realtime-simulator-impl.cc.
References m_synchronizationMode, and NS_LOG_FUNCTION.
|
virtual |
Get the system id of this simulator.
The system id is the identifier for this simulator instance in a distributed simulation. For MPI this is the MPI rank.
Implements ns3::SimulatorImpl.
Definition at line 811 of file realtime-simulator-impl.cc.
|
static |
Get the registered TypeId for this class.
Definition at line 55 of file realtime-simulator-impl.cc.
References m_hardLimit, ns3::MakeEnumAccessor(), ns3::MakeEnumChecker(), ns3::MakeTimeAccessor(), ns3::MakeTimeChecker(), ns3::Seconds(), ns3::TypeId::SetParent(), SetSynchronizationMode(), SYNC_BEST_EFFORT, and SYNC_HARD_LIMIT.
|
virtual |
Check if an event has already run or been cancelled.
This method has O(1) complexity. Note that it is not possible to test for the expiration of events which were scheduled for the "destroy" time. Doing so will result in a program error (crash). An event is said to "expire" when it starts being scheduled which means that if the code executed by the event calls this function, it will get true.
[in] | id | The event to test for expiration. |
true
if the event has expired, false otherwise. Implements ns3::SimulatorImpl.
Definition at line 761 of file realtime-simulator-impl.cc.
References m_currentTs, m_currentUid, and m_destroyEvents.
Referenced by Cancel(), GetDelayLeft(), and Remove().
|
virtual |
Check if the simulation should finish.
Reasons to finish are because there are no more events lefts to be scheduled, or if simulation time has already reached the "stop time" (see Simulator::Stop()).
true
if no more events or stop time reached. Implements ns3::SimulatorImpl.
Definition at line 399 of file realtime-simulator-impl.cc.
|
private |
Get the timestep of the next event.
Definition at line 414 of file realtime-simulator-impl.cc.
References ns3::Scheduler::Event::key, m_events, ns3::Scheduler::EventKey::m_ts, and NS_ASSERT_MSG.
Referenced by ProcessOneEvent().
|
virtual |
Return the current simulation virtual time.
Implements ns3::SimulatorImpl.
Definition at line 600 of file realtime-simulator-impl.cc.
References m_currentTs.
|
private |
Process the next event.
Definition at line 169 of file realtime-simulator-impl.cc.
References ns3::Time::GetTimeStep(), ns3::Scheduler::Event::impl, ns3::Scheduler::Event::key, ns3::Scheduler::EventKey::m_context, m_currentContext, m_currentTs, m_currentUid, m_eventCount, m_events, m_hardLimit, m_mutex, m_synchronizationMode, m_synchronizer, ns3::Scheduler::EventKey::m_ts, ns3::Scheduler::EventKey::m_uid, m_unscheduledEvents, NextTs(), NS_ASSERT_MSG, NS_FATAL_ERROR, NS_LOG_LOGIC, and SYNC_HARD_LIMIT.
Referenced by Run().
|
private |
Check that the Synchronizer is locked to the real time clock.
true
if the Synchronizer is locked. Definition at line 491 of file realtime-simulator-impl.cc.
References m_synchronizer.
Time ns3::RealtimeSimulatorImpl::RealtimeNow | ( | void | ) | const |
Get the current real time from the synchronizer.
Definition at line 670 of file realtime-simulator-impl.cc.
References m_synchronizer.
|
virtual |
Remove an event from the event list.
This method has the same visible effect as the ns3::EventId::Cancel method but its algorithmic complexity is much higher: it has often O(log(n)) complexity, sometimes O(n), sometimes worse. Note that it is not possible to remove events which were scheduled for the "destroy" time. Doing so will result in a program error (crash).
[in] | id | The event to remove from the list of scheduled events. |
Implements ns3::SimulatorImpl.
Definition at line 713 of file realtime-simulator-impl.cc.
References ns3::Scheduler::Event::impl, IsExpired(), m_destroyEvents, m_events, m_mutex, and m_unscheduledEvents.
|
virtual |
Run the simulation.
The simulation will run until one of:
Implements ns3::SimulatorImpl.
Definition at line 423 of file realtime-simulator-impl.cc.
References m_currentTs, m_events, m_main, m_mutex, m_running, m_stop, m_synchronizer, m_unscheduledEvents, NS_ASSERT_MSG, NS_LOG_FUNCTION, ProcessOneEvent(), and ns3::SystemThread::Self().
|
private |
Is the simulator running?
true
if we are running. Definition at line 485 of file realtime-simulator-impl.cc.
References m_running.
Schedule a future event execution (in the same context).
[in] | delay | Delay until the event expires. |
[in] | event | The event to schedule. |
Implements ns3::SimulatorImpl.
Definition at line 514 of file realtime-simulator-impl.cc.
References GetContext(), ns3::Time::GetTimeStep(), ns3::Scheduler::Event::impl, ns3::Time::IsPositive(), ns3::Scheduler::Event::key, ns3::Scheduler::EventKey::m_context, m_events, m_mutex, m_synchronizer, ns3::Scheduler::EventKey::m_ts, m_uid, ns3::Scheduler::EventKey::m_uid, m_unscheduledEvents, ns3::Simulator::Now(), NS_ASSERT_MSG, and NS_LOG_FUNCTION.
Schedule an event to run at the end of the simulation, after the Stop() time or condition has been reached.
[in] | event | The event to schedule. |
Implements ns3::SimulatorImpl.
Definition at line 676 of file realtime-simulator-impl.cc.
References m_currentTs, m_destroyEvents, m_mutex, m_uid, and NS_LOG_FUNCTION.
Schedule an event to run at the current virtual time.
[in] | event | The event to schedule. |
Implements ns3::SimulatorImpl.
Definition at line 579 of file realtime-simulator-impl.cc.
References GetContext(), ns3::Scheduler::Event::impl, ns3::Scheduler::Event::key, ns3::Scheduler::EventKey::m_context, m_currentTs, m_events, m_mutex, m_synchronizer, ns3::Scheduler::EventKey::m_ts, m_uid, ns3::Scheduler::EventKey::m_uid, m_unscheduledEvents, and NS_LOG_FUNCTION.
Schedule a future event execution (in the same context).
[in] | delay | Delay until the event expires. |
[in] | event | The event to schedule. |
Definition at line 630 of file realtime-simulator-impl.cc.
References GetContext(), NS_LOG_FUNCTION, and ScheduleRealtimeWithContext().
void ns3::RealtimeSimulatorImpl::ScheduleRealtimeNow | ( | EventImpl * | event | ) |
Schedule an event to run at the current virtual time.
[in] | event | The event to schedule. |
Definition at line 663 of file realtime-simulator-impl.cc.
References GetContext(), NS_LOG_FUNCTION, and ScheduleRealtimeNowWithContext().
void ns3::RealtimeSimulatorImpl::ScheduleRealtimeNowWithContext | ( | uint32_t | context, |
EventImpl * | event | ||
) |
Schedule an event to run at the current virtual time.
[in] | context | Event context. |
[in] | event | The event to schedule. |
Definition at line 637 of file realtime-simulator-impl.cc.
References ns3::Scheduler::Event::impl, ns3::Scheduler::Event::key, ns3::Scheduler::EventKey::m_context, m_currentTs, m_events, m_mutex, m_running, m_synchronizer, ns3::Scheduler::EventKey::m_ts, m_uid, ns3::Scheduler::EventKey::m_uid, m_unscheduledEvents, NS_ASSERT_MSG, and NS_LOG_FUNCTION.
Referenced by ScheduleRealtimeNow().
void ns3::RealtimeSimulatorImpl::ScheduleRealtimeWithContext | ( | uint32_t | context, |
const Time & | delay, | ||
EventImpl * | event | ||
) |
Schedule a future event execution (in a different context).
This method is thread-safe: it can be called from any thread.
[in] | delay | Delay until the event expires. |
[in] | context | Event context. |
[in] | event | The event to schedule. |
Definition at line 609 of file realtime-simulator-impl.cc.
References ns3::Time::GetTimeStep(), ns3::Scheduler::Event::impl, ns3::Scheduler::Event::key, m_currentTs, m_events, m_mutex, m_synchronizer, ns3::Scheduler::EventKey::m_ts, m_uid, ns3::Scheduler::EventKey::m_uid, m_unscheduledEvents, NS_ASSERT_MSG, and NS_LOG_FUNCTION.
Referenced by ScheduleRealtime().
|
virtual |
Schedule a future event execution (in a different context).
This method is thread-safe: it can be called from any thread.
[in] | delay | Delay until the event expires. |
[in] | context | Event context. |
[in] | event | The event to schedule. |
Implements ns3::SimulatorImpl.
Definition at line 543 of file realtime-simulator-impl.cc.
References ns3::SystemThread::Equals(), ns3::Time::GetTimeStep(), ns3::Scheduler::Event::impl, ns3::Scheduler::Event::key, ns3::Scheduler::EventKey::m_context, m_currentTs, m_events, m_main, m_mutex, m_running, m_synchronizer, ns3::Scheduler::EventKey::m_ts, m_uid, ns3::Scheduler::EventKey::m_uid, m_unscheduledEvents, NS_ASSERT_MSG, and NS_LOG_FUNCTION.
void ns3::RealtimeSimulatorImpl::SetHardLimit | ( | Time | limit | ) |
Set the fatal error threshold for SynchronizationMode SYNC_HARD_LIMIT.
[in] | limit | The maximum amount of real time we are allowed to fall behind before we trigger a fatal error. |
Definition at line 843 of file realtime-simulator-impl.cc.
References m_hardLimit, and NS_LOG_FUNCTION.
|
virtual |
Set the Scheduler to be used to manage the event list.
[in] | schedulerFactory | A new event scheduler factory. |
The event scheduler can be set at any time: the events scheduled in the previous scheduler will be transferred to the new scheduler before we start to use it.
Implements ns3::SimulatorImpl.
Definition at line 147 of file realtime-simulator-impl.cc.
References ns3::ObjectFactory::Create(), m_events, m_mutex, and NS_LOG_FUNCTION.
void ns3::RealtimeSimulatorImpl::SetSynchronizationMode | ( | RealtimeSimulatorImpl::SynchronizationMode | mode | ) |
Set the SynchronizationMode.
[in] | mode | The new SynchronizationMode. |
Definition at line 829 of file realtime-simulator-impl.cc.
References m_synchronizationMode, and NS_LOG_FUNCTION.
Referenced by GetTypeId().
|
virtual |
Schedule the time delay until the Simulator should stop.
Force the Simulator::Run method to return to the caller when the expiration time of the next event to be processed is greater than or equal to the stop time. The stop time is relative to the current simulation time.
[in] | delay | The stop time, relative to the current time. |
Implements ns3::SimulatorImpl.
Definition at line 504 of file realtime-simulator-impl.cc.
References NS_LOG_FUNCTION, ns3::Simulator::Schedule(), and ns3::Simulator::Stop().
|
virtual |
Tell the Simulator the calling event should be the last one executed.
If a running event invokes this method, it will be the last event executed by the Simulator::Run method before returning to the caller.
Implements ns3::SimulatorImpl.
Definition at line 497 of file realtime-simulator-impl.cc.
References m_stop, and NS_LOG_FUNCTION.
|
private |
The event list.
Number of events in the event list.
Definition at line 206 of file realtime-simulator-impl.h.
Referenced by RealtimeSimulatorImpl(), GetContext(), and ProcessOneEvent().
|
private |
Execution context.
Definition at line 204 of file realtime-simulator-impl.h.
Referenced by RealtimeSimulatorImpl(), GetDelayLeft(), IsExpired(), Now(), ProcessOneEvent(), Run(), ScheduleDestroy(), ScheduleNow(), ScheduleRealtimeNowWithContext(), ScheduleRealtimeWithContext(), and ScheduleWithContext().
|
private |
Timestep of the current event.
Definition at line 202 of file realtime-simulator-impl.h.
Referenced by RealtimeSimulatorImpl(), IsExpired(), and ProcessOneEvent().
|
private |
Container for events to be run at destroy time.
Definition at line 183 of file realtime-simulator-impl.h.
Referenced by Destroy(), IsExpired(), Remove(), and ScheduleDestroy().
|
private |
The event count.
Definition at line 208 of file realtime-simulator-impl.h.
Referenced by RealtimeSimulatorImpl(), GetEventCount(), and ProcessOneEvent().
The event list.
Number of events in the event list.
Definition at line 196 of file realtime-simulator-impl.h.
Referenced by DoDispose(), IsFinished(), NextTs(), ProcessOneEvent(), Remove(), Run(), Schedule(), ScheduleNow(), ScheduleRealtimeNowWithContext(), ScheduleRealtimeWithContext(), ScheduleWithContext(), and SetScheduler().
|
private |
The maximum allowable drift from real-time in SYNC_HARD_LIMIT mode.
Definition at line 221 of file realtime-simulator-impl.h.
Referenced by GetHardLimit(), GetTypeId(), ProcessOneEvent(), and SetHardLimit().
|
private |
Main SystemThread.
Definition at line 224 of file realtime-simulator-impl.h.
Referenced by RealtimeSimulatorImpl(), Run(), and ScheduleWithContext().
|
mutableprivate |
Mutex to control access to key state.
Definition at line 212 of file realtime-simulator-impl.h.
Referenced by IsFinished(), ProcessOneEvent(), Remove(), Run(), Schedule(), ScheduleDestroy(), ScheduleNow(), ScheduleRealtimeNowWithContext(), ScheduleRealtimeWithContext(), ScheduleWithContext(), and SetScheduler().
|
private |
Is the simulator currently running.
Definition at line 187 of file realtime-simulator-impl.h.
Referenced by RealtimeSimulatorImpl(), Run(), Running(), ScheduleRealtimeNowWithContext(), and ScheduleWithContext().
|
private |
Has the stopping condition been reached?
Definition at line 185 of file realtime-simulator-impl.h.
Referenced by RealtimeSimulatorImpl(), IsFinished(), Run(), and Stop().
|
private |
SynchronizationMode policy.
Definition at line 218 of file realtime-simulator-impl.h.
Referenced by GetSynchronizationMode(), ProcessOneEvent(), and SetSynchronizationMode().
|
private |
The synchronizer in use to track real time.
Definition at line 215 of file realtime-simulator-impl.h.
Referenced by RealtimeSimulatorImpl(), DoDispose(), ProcessOneEvent(), Realtime(), RealtimeNow(), Run(), Schedule(), ScheduleNow(), ScheduleRealtimeNowWithContext(), ScheduleRealtimeWithContext(), and ScheduleWithContext().
|
private |
Unique id of the current event.
Definition at line 200 of file realtime-simulator-impl.h.
Referenced by RealtimeSimulatorImpl(), Schedule(), ScheduleDestroy(), ScheduleNow(), ScheduleRealtimeNowWithContext(), ScheduleRealtimeWithContext(), and ScheduleWithContext().
|
private |
Unique id for the next event to be scheduled.
Definition at line 198 of file realtime-simulator-impl.h.
Referenced by RealtimeSimulatorImpl(), ProcessOneEvent(), Remove(), Run(), Schedule(), ScheduleNow(), ScheduleRealtimeNowWithContext(), ScheduleRealtimeWithContext(), and ScheduleWithContext().